Rising Kingdoms Recent Updates
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04 Jun 2014 13:31 - 04 Jun 2014 13:33 #1
by Maya
Rising Kingdoms Recent Updates was created by Maya
RISING KINGDOMS
Rising.Kingdoms.dk Port 1234
Rising Kingdoms saw some changes in the month of May, and they are:
- New level 10-20 area and a new quest available in this zone.
- Mob hp and damage has been decreased at higher levels to make killing more comfortable and not so “longwinded”.
- Added shoulder slot and various shoulder guard pieces.
- Can now send tells to players who are invisible, even if you are blind.
- Old puzzle area 'Cursed Temple of Orotu' has been fixed up so the progs are working properly now.
- Recipe ingredients for potion brewing are now all hidden in the game.
- Potion brewing will now create at least 3 extra potions, and with high luck, it will create more.
- You can now permanently record recipes when you successfully brew a new spell.
- New Dwarf evo: Duergar.
- New Archer attack 'rapid fire' to help archers stay alive in close-ranged combat.
- It's now slightly more painful for Vampires to walk in the sunlight.
- Pet hitpoints have been increased by 20%.
- Various bug fixes.
- Thieves can now throw potions at their targets and transfer the effects of the potion to the target.
- You can now bind runes with arrows and throwing stars.
- New thief skill: claw drag.
- When a target is below 50% hitpoints, Thief throwing skill now does +10% damage.
- Dual backstab is now possible with a claw and throwing stars.
- New damage over time spells for Psionicist and Potion-Throwing Thieves.
- Throw now hits 2x and avenge hits 3x.
- Shoot will now do 10% more damage when the target's hitpoints are below 30%.
- Exp per faux level updated, see xp helpfile. There are no longer any exp caps for 150+.
- Thieves can now throw potions into rooms, shattering the vial and transferring the contents' effects to the room.
- Ease of use change for the many 'race' commands - race change, racelist, race stat, etc - are now in one command.
- Several new Cleric utility spells including spells which affect the rooms and areas the Cleric is in, and several new attack spells.
- A rudimentary website (rising.kingdoms.dk/) which, as time permits, will be updated to allow helpfile browsing, leaderboard browsing, who list viewing, among other things.
We'd love to have new players on the MUD!
Rising.Kingdoms.dk Port 1234
Rising Kingdoms saw some changes in the month of May, and they are:
- New level 10-20 area and a new quest available in this zone.
- Mob hp and damage has been decreased at higher levels to make killing more comfortable and not so “longwinded”.
- Added shoulder slot and various shoulder guard pieces.
- Can now send tells to players who are invisible, even if you are blind.
- Old puzzle area 'Cursed Temple of Orotu' has been fixed up so the progs are working properly now.
- Recipe ingredients for potion brewing are now all hidden in the game.
- Potion brewing will now create at least 3 extra potions, and with high luck, it will create more.
- You can now permanently record recipes when you successfully brew a new spell.
- New Dwarf evo: Duergar.
- New Archer attack 'rapid fire' to help archers stay alive in close-ranged combat.
- It's now slightly more painful for Vampires to walk in the sunlight.
- Pet hitpoints have been increased by 20%.
- Various bug fixes.
- Thieves can now throw potions at their targets and transfer the effects of the potion to the target.
- You can now bind runes with arrows and throwing stars.
- New thief skill: claw drag.
- When a target is below 50% hitpoints, Thief throwing skill now does +10% damage.
- Dual backstab is now possible with a claw and throwing stars.
- New damage over time spells for Psionicist and Potion-Throwing Thieves.
- Throw now hits 2x and avenge hits 3x.
- Shoot will now do 10% more damage when the target's hitpoints are below 30%.
- Exp per faux level updated, see xp helpfile. There are no longer any exp caps for 150+.
- Thieves can now throw potions into rooms, shattering the vial and transferring the contents' effects to the room.
- Ease of use change for the many 'race' commands - race change, racelist, race stat, etc - are now in one command.
- Several new Cleric utility spells including spells which affect the rooms and areas the Cleric is in, and several new attack spells.
- A rudimentary website (rising.kingdoms.dk/) which, as time permits, will be updated to allow helpfile browsing, leaderboard browsing, who list viewing, among other things.
We'd love to have new players on the MUD!
Last edit: 04 Jun 2014 13:33 by Maya.
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